etc3 2016 was an interesting time. Microsoft announced new trailers for several sequels and highly anticipated titles for Xbox One. Scalebound. Electronic Arts unveils a behind-the-scenes look Mass Effect Andromeda. Ubisoft even showcases some of the upcoming ones Assassin’s Creed Shame the movie didn’t have a sequel. Nintendo had this little thing The Legend of Zelda: Breath of the Wild For its first broadcast, but frankly, no one is talking about it anymore.

All jokes aside, E3 2016 was a very memorable time for Sony. Release date announced for The Last Guardian, which debuted at E3 2009; In , Kojima Productions’ next big game was unveiled Death Stranding; And even Insomniac Game’s upcoming debut Spider-man The event was perhaps the most notable for the title but the next game from Santa Monica Studios. It begins with an orchestral performance, then transitions to a child playing with figures, and finally features a familiar face – Kratos, the protagonist. god of war. Older, rougher, and reserved, but still has the rage that makes him Kratos.

As he goes hunting in the neighboring forest with his son, it turns out to be more than just a movie trailer. The gameplay was there, but not in the hack-and-slash style fans have come to know and love from the previous trilogy. The fight was more grounded and weightier but still retained that signature brutality. Kratos didn’t have his familiar Blades of Chaos, but there was the Leviathan Ax and his bare fists.

It was a feast of sights and sounds. Remember the ax. Battle of the trolls. A deer hunted and the first boy killed, revealed to be Kratos’ son. A dragon and a winter landscape to cap things off. Then the title appears – god of war.

Among the many revelations over the years, this remains the best. More details emerged shortly after – it wasn’t a reboot but a follow-up to the previous one god of war While the previous games in the trilogy dealt with Greek mythology, the new one god of war There was a Norse setting. Kratos traveled to Midgard, married a woman named Faye, and had a son named Atreus. Corey Barlog, who directed the latter God of War 2 In 2007, the same role was returned for a new title, reimagining everything we know about the franchise.

While the overall response was overwhelmingly positive, there were more than a few negative reactions. Some even compared it The last of us Because of the dynamic between the leads (preferably hilarious, considering how different both pairs of heroes are from the past). Less than two years later, god of war Launched for PS4. To say they succeeded would be an understatement.

3.1 million copies were sold in three days, setting the record for the fastest-selling PS4 exclusive. Crossing the five million copies sold mark in one month, it was not only the fastest selling game of the month, but also contributed to making the console the best selling console in April. After its release earlier this year on PC, Sony confirmed that the title had sold 20.4 million copies by March 2022.

The critical response was similarly overwhelming. It won several awards in separate categories from Game of the Year for Direction, Design, Audio, Visuals, Story, Animation and Performance. Although in terms of user scores, it is universally praised on Metacritic. It’s an exceptional game, all said and done, and if you’ve played it, it’s clear why.

But it’s still worth looking back and examining how exceptional the whole experience was. We can break the narrative, and its parenting themes, move on and make peace with the past while worrying about the future. Or his memorable characters, from the complex portrayal of Kratos, with his cursed past and desire to move on, and his son Atreus, struggling to identify with his father, as they embark on a journey to scatter Fae’s ashes. Nine areas.

New characters like Mimir, Freya, Baldur and Jörmungandr make an impact both subtle and explosive. The opening encounter with Baldur is considered one of the best boss fights in gaming, and it’s only the first.

We can focus on the story, the single-take presentation style (seen in films like Children of Men), immersing it more than previous titles. It’s imaginative, but enough praise for the writing. The dialogue in a mythological title, especially one that tries to convey the essence of many things we already know about Norse myths, is a challenge. But conversations between god of war Flows naturally and very well. The dialogues enhance communication and relationships, while the overall pacing is excellent.

Then there is the world structure. After leaving the peaceful forest where they live, Atreus and Kratos will explore the Great Lake of Nine before arriving at Tyr’s temple to travel to different realms. However, the surrounding area was full of exciting mysteries and things to see, from optional encounters to treasures. Unlike Horizon Zero Dawn, which was released a year earlier, god of war There wasn’t a seamless open world, instead divided into multiple areas players had to load.

Nevertheless, its territory was vast and full of mysteries to unravel. Alphem’s lush green environment negated the threat posed by the Dark Elves. The fiery land of Muspelheim, with its trials and combative challenges. Treacherous labyrinths and dangerous mists of Niflheim.

Speaking of which, despite initial concerns about the more Souls-like approach, the combat is fantastic. While jumping is easy and incredibly responsive, the potential for combos, juggles, cancels and more gives it a lot of depth. There was also plenty of variety in terms of abilities, gear, enchantments and more, allowing one to find their play style. Even after all these years, the variety of enemies and bosses is a bit better (which the sequel improves upon).

Of course, god of war Moments are built, whether fighting a dragon for the first time, defeating a Valkyrie, witnessing Atreus’ brief downward spiral, or simply gazing at the Lake of the Nine in all its glory. A final farewell to Faye and a mural depicting the future on the wall. Thunder of things to come. The game cleverly makes up for them by delivering more and more high-quality moments time after time, it’s truly incredible.

Ragnarok God of War is out on November 9 for PS4 and PS5, and is known to be a much bigger experience than the development team initially envisioned. The sheer hype created by mere rumors is insane. To say this is one of the most remarkable games of the year would be an understatement.

However, for all its improvements, it is interesting to look back at its predecessors and the foundations it laid. It’s still a great title that can compete with today’s best – an instant classic that few can compare to. Even if you deny and appreciate each of its incredible parts, the sum is something more, making for an unforgettable experience.

Note: The views expressed in this article are those of the author and do not necessarily represent the views of GamingBolt and should not be attributed to them as an organization.