Since the rise of video games in the 1980’s, franchises have become quite common. Sequels and spinoffs are needed to enhance the game’s knowledge, along with new graphics and gaming engines.

The low-quality origins are undeniable classics in their own right, yet some sequels have really outdone their predecessors. In some cases, it’s a shift from 2D to 3D that adds more to the eco design and character details. In other cases, changes to the gaming platform can also enhance the aesthetics of the game.

God of War 3

God of War: Every Greek god meets in the Kratos series

The original two God of war The game was revolutionary for its time, going down as some of the best PlayStation 2 titles. However, it is accompanied God of War III The franchise expanded its game with more realistic character designs and intensely interactive boss battles. The fights with Gaia and Cronos are particularly gorgeous.

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The bearded Kratos is the aggressive protagonist of the series and his visual composition is getting better with the third installment. At this point, his muscles do not seem to be exaggerated but more human, full of veins and sweat.

Grand Theft Auto III


Like its predecessor, GTA 2 There was a top-down 2D approach. There were still possibilities for open-world gameplay that got even more boosted GTA III And multiple Grand Theft Auto Sequel and spin-off game. The graphics GTA III It didn’t get much older than the subsequent games, but it did bring a big and impressive change to the franchise.

Co Grand Theft Auto 2 Designed for the original PlayStation and Game Boy colors, the hardware allows for limited graphics. But GTA III Shine in Open-World format and it was designed for PlayStation 2. Players were able to experience the speed of the car, the weather mechanics and the lens flares. Today, the game is an undisputed classic with its brutal and reckless gameplay.

Street Fighter IV

Street Fighter IV

It had been more than a decade Street Fighter IV The third chapter followed. Naturally, technology advanced during this time, and the franchisee decided to change over time. Instead of arcade-style 2D graphics, the game gained a 3D look that paved the way for future installments such as Street Fighter V.

Many games have jumped from 2D to 3D over the years, but still, Street Fighter IV Different from other fighting games for balance of tone. The background environment and character design get more details but not to the extent that the characters are unrecognizable. In fact, it only gives more life to Ryu, Kane, Chun-li and other characters in Street Fighters Games

Metal Gear Solid 2

Metal Gear Solid 2: Ryden and Solid Snake work together at Sons of Liberty

Solid Snake is one of the best Hideo Kojima video game characters. Part of his impressive legacy comes from his rough-up look, complete with his headband, long hair and ipatch. However, in the first Metal gear solidThe graphic ability was so low that the snake gets some kind of boxy “melted” face that doesn’t have facial details.

Compare this Metal Gear Solid 2 And gamers get a more defined and human-looking snake. Its deceptive expressions and agile fighting moves make for a great combo that will go well with future game restorers as well as sequels.

Harry Potter and the Chamber of Secrets

Harry and Snape in Harry Potter and the Chamber of Secrets video game

Of all Harry Potter Movies have received their own video game adaptations, starting with Harry Potter and the Magic Stone. The PlayStation title is notorious for its uneven character design, especially Hagrid’s which later became the subject of a viral meme.

Therefore Depth of secrets, The PlayStation 2 sequel greatly improves graphics. For starters, the characters don’t look as awesome as the PS1 Hagrid. Another notable feature of the game is the free-flight mechanism introduced by Magic Brums.

Fallout 3

Westlander and his dog walk out of the fallout towards sunset

Is clear from FalloutThe title of the game franchise is set in post-apocalyptic reality. And it’s the dystopian nuclear nature that comes out perfectly in the third game that not only introduces the 3D open-world dimension, but also offers significant continuity to its predecessor.

The second game was set in the same reality but the main character is stuck in a claustrophobic vault. In Fallout 3The player finally exits the vault just to find a muddy wasteland outside which is very interesting and immersive to explore.

Doom 3

Imps in the video game Doom 3.

Doom II It’s a timeless classic for its iconic blurry graphics, 3D atmosphere dynamics and, of course, reckless bloodshed. When the first-person shooter got a new-age sequel in 2004, a stylistic and narrative departure can be noticed. Although the goal is to load weapons and kill enemies, Doom 3 The same more horrible approach followed Resident Evil Games

With gaming engines making good use of darkness and shadows in underground lab settings, this can be a terrifying experience for some as dead animals can come from anywhere.

Red Dead Redemption 2

Van der Linde gang members around the Red Dead Redemption 2 campfire

Red Dead Release Came out in 2010, a unique western with enough natural environment to explore. The cinematic nature of his story was further enhanced by the sequel released in 2018. While the first episode was already realistic enough, the second episode tried to pay so much attention to detail that it became a bit more realistic for gamers.

Whether it’s open landscapes, horse riding techniques or facial expressions of the main characters, games like Red Dead Redemption 2 It has paved the way for watching video games as an art form.

Sims 2

Sim swimming on the ground in The Sims 2

Of the first Sims Sports is naturally a trendsetter for such world-class sports. But it was Sims 2 Which helped make his world more user-friendly.

Not only does graphic quality improve, players can also zoom in on characters and their settings. The new 3D graphics engine allows players to get 360-degree views of the game instead of the fixed 2D isometric approach of the first game. Another interesting point of detail is to make children more realistic as they inherit their parents’ genetic traits in the game.

Max Payne 3

Max Payne walks out of the bar in Max Payne 3.

Max Payne 2 Looks different from itself but falls prey to the 2000 graphic clich आणि and adds a “blocking” nature to the characters’ bodies. Max Payne 3 Gretier builds on its predecessor, largely with character designs and improved gun play.

The protagonist of the title looks old and the graphics make him look tired with age and time. The way his and other characters’ muscles and veins look is admirable, much more so than the more simple designs of the last two installments.

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